IP axis strategy
The IP axis strategy is the greatest strength of the Bandai Namco Group,
which has a diverse range of businesses and
extensive know-how in the field of entertainment.
It is through the IP axis strategy
that the Group works to maximize IP value by leveraging IP worldviews
and providing the optimal products and services in the optimal regions at the optimal times.
In addition to maximizing businesses,
the Bandai Namco Group is aiming to expand the potential of IP in order to
maximize long-term IP value. To that end, the Group will advance, promote,
and expand the IP axis strategy.
*IP: Abbreviation for Intellectual Property.
This refers to intellectual property such as characters.
which has a diverse range of businesses and
extensive know-how in the field of entertainment.
It is through the IP axis strategy
that the Group works to maximize IP value by leveraging IP worldviews
and providing the optimal products and services in the optimal regions at the optimal times.
In addition to maximizing businesses,
the Bandai Namco Group is aiming to expand the potential of IP in order to
maximize long-term IP value. To that end, the Group will advance, promote,
and expand the IP axis strategy.
*IP: Abbreviation for Intellectual Property.
This refers to intellectual property such as characters.
Introduction of main IP
"IDOLiSH7"
Since the launch of a game app for smartphones in 2015,
IDOLiSH7 has achieved a high level of popularity,
especially among women.
The Bandai Namco Group is rolling out a wide range of products and services, including animations, live events, music CDs, and goods.
©アイドリッシュセブン
©BNOI/アイナナ製作委員会
IDOLiSH7 has achieved a high level of popularity,
especially among women.
The Bandai Namco Group is rolling out a wide range of products and services, including animations, live events, music CDs, and goods.
©アイドリッシュセブン
©BNOI/アイナナ製作委員会
"THE IDOLM@STER" series
This IP was introduced in 2005.
Centered on idol production game content for smartphones and home console games,
it has earned popularity among a wide range of fans, without regard to gender.
We are rolling out a variety of products and services,
such as music CDs, live events, animations, comics, web radio, and merchandise.
©窪岡俊之THE IDOLM@STER™&
©Bandai Namco Entertainment Inc.
Centered on idol production game content for smartphones and home console games,
it has earned popularity among a wide range of fans, without regard to gender.
We are rolling out a variety of products and services,
such as music CDs, live events, animations, comics, web radio, and merchandise.
©窪岡俊之THE IDOLM@STER™&
©Bandai Namco Entertainment Inc.
"Ultraman" series
Since its launch in 1966, Ultraman has earned the support of a wide range of age groups,
extending to two or even three generations.
The Bandai Namco Group provides Ultraman products and services,
such as toys and visual products.
©円谷プロ
©ウルトラマンブレーザー製作委員会・テレビ東京
extending to two or even three generations.
The Bandai Namco Group provides Ultraman products and services,
such as toys and visual products.
©円谷プロ
©ウルトラマンブレーザー製作委員会・テレビ東京
"KAMEN RIDER" series
The KAMEN RIDER series has been popular for more than 50 years
and has earned the support of a wide range of age groups around the world.
The Bandai Namco Group provides various KAMEN RIDER products and services, centered on toys.
©2023 石森プロ・テレビ朝日・ADK EM・東映
and has earned the support of a wide range of age groups around the world.
The Bandai Namco Group provides various KAMEN RIDER products and services, centered on toys.
©2023 石森プロ・テレビ朝日・ADK EM・東映
"Mobile Suit Gundam" series
Since the launch of Mobile Suit Gundam in 1979, Mobile Suit Gundam products have earned support among a wide range of age groups.
Centered on visual products, these include model kits,
home console games, network content, and amusement machines.
In addition to Japan, Mobile Suit Gundam initiatives are being rolled out around the world, including Hollywood films.
©創通・サンライズ
©創通・サンライズ・MBS
Centered on visual products, these include model kits,
home console games, network content, and amusement machines.
In addition to Japan, Mobile Suit Gundam initiatives are being rolled out around the world, including Hollywood films.
©創通・サンライズ
©創通・サンライズ・MBS
"Super Sentai" series
The Super Sentai series has maintained its popularity with more than 45 products and has also earned support in Asia.
The Bandai Namco Group provides a wide range of Super Sentai products and services, centered on toys.
©テレビ朝日・東映AG・東映
The Bandai Namco Group provides a wide range of Super Sentai products and services, centered on toys.
©テレビ朝日・東映AG・東映
"Anpanman"
Anpanman has been popular among parents and children for more than 30 years.
The Bandai Namco Group provides Anpanman products and services,
centered on toys for infants.
©やなせたかし/フレーベル館・TMS・NTV
The Bandai Namco Group provides Anpanman products and services,
centered on toys for infants.
©やなせたかし/フレーベル館・TMS・NTV
Tamagotchi series
This in-house IP was created as a portable nurturing toy in 1996
and today is supported by two generations—parents and their children.
We are working to broaden the scope of worldwide activities by strengthening out-licensing.
©BANDAI
and today is supported by two generations—parents and their children.
We are working to broaden the scope of worldwide activities by strengthening out-licensing.
©BANDAI
"DRAGON BALL" series
Launched in 1984,
DRAGON BALL comics and animations have earned the support of fans around the world for many years.
The Bandai Namco Group provides a wide range of DRAGON BALL products and services,
such as home console games, network content, card products, and figures.
© バードスタジオ/集英社・東映アニメーション
DRAGON BALL comics and animations have earned the support of fans around the world for many years.
The Bandai Namco Group provides a wide range of DRAGON BALL products and services,
such as home console games, network content, card products, and figures.
© バードスタジオ/集英社・東映アニメーション
"PAC-MAN"
With a theme of “eating,”
PAC-MAN was created in 1980 as a game that could be enjoyed by all, without regard to age or gender.
Since then, in addition to game development, PAC-MAN has been used in character merchandising
and has appeared in a variety of company commercials.
Even today, it is popular around the world. PAC-MAN is one of the inhouse IPs that is representative of Bandai Namco.
©PAC-MAN™& ©Bandai Namco Entertainment Inc.
PAC-MAN was created in 1980 as a game that could be enjoyed by all, without regard to age or gender.
Since then, in addition to game development, PAC-MAN has been used in character merchandising
and has appeared in a variety of company commercials.
Even today, it is popular around the world. PAC-MAN is one of the inhouse IPs that is representative of Bandai Namco.
©PAC-MAN™& ©Bandai Namco Entertainment Inc.
"PRETTY CURE!" series
The PRETTY CURE! series has been popular for 20 years, centered on children aged three to six.
The Bandai Namco Group provides a wide range of PRETTY CURE! products and services, centered on toys.
©ABC-A・東映アニメーション
The Bandai Namco Group provides a wide range of PRETTY CURE! products and services, centered on toys.
©ABC-A・東映アニメーション
"BORUTO" and "NARUTO"
This IP was introduced in 1999, and its comics and animations have been popular around the world for many years.
The Bandai Namco Group is providing a wide range of products and services,
centered on home console games and network content.
©岸本斉史 スコット/集英社・テレビ東京・ぴえろ
The Bandai Namco Group is providing a wide range of products and services,
centered on home console games and network content.
©岸本斉史 スコット/集英社・テレビ東京・ぴえろ
"Love Live!" series
This IP, which was created from a project linking magazines, visual products, and music, was introduced in 2010.
In addition to magazine pages and visual and music content,
live events are highly popular.
©PROJECT YOHANE
In addition to magazine pages and visual and music content,
live events are highly popular.
©PROJECT YOHANE
"ONE PIECE"
Launched in 1997,
ONE PIECE comics and animations have been popular around the world for many years.
The Bandai Namco Group provides a wide range of ONE PIECE products and services,
such as home console games, network content, and figures.
©尾田栄一郎/集英社・フジテレビ・東映アニメーション
ONE PIECE comics and animations have been popular around the world for many years.
The Bandai Namco Group provides a wide range of ONE PIECE products and services,
such as home console games, network content, and figures.
©尾田栄一郎/集英社・フジテレビ・東映アニメーション